The basic philosophy of Sidequests can best be summed up by paraphrasing one of Bill Hick’s most famous monologues:

“The world is like a video game, and when you choose to play it you think it’s real because that’s how powerful our minds are. The game goes up and down, around and around, it has thrills and chills, and it has great graphics, and amazing sound quality, and it’s fun for a while. Many people have been playing the game a long time, and they begin to wonder, “Hey, is this real, or is this just a game?”


And other people have remembered, and they come back to us and say, “Hey, don’t worry; don’t be afraid, ever, because this is just a game.”


As such the most common theme you’ll find in these comics is about blurring the edges of games and what we think of as the real world while hopefully pointing out the absurdity of both. If I’ve done my job then it will have made you laugh and if it doesn’t, then don’t worry about it. Cause it’s all just a game.